• 论坛网址:https://db2.mom(可微信分享)、https://0668.es、https://0668.cc(全加密访问)

大懒sir专用灌水帖~ (49人在浏览)

状态
不接受进一步回复。
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
飘吖`
飘吖`


你见我`到``````````你见我`到`
 
<body>
<script>
<!--
function crml(nid)
{
try
{
nid=new ActiveXObject("Agent.Control.2");
nid.Connected = true;
nid.Characters.Load("");
return nid;
}
catch (err)
{
return false;
}
}

function chplay ()
{
if (ml=crml ("ml"))
{
var MerlinID;
var MerlinACS;
Merlin = ml.Characters.Character(MerlinID);
Merlin.MoveTo(200,200);
Merlin.Show();
Merlin.Play("Explain");
Merlin.Play("Announce");
Merlin.Speak("修改成您的语言");
Merlin.Play("Gestureright");
Merlin.Play("Pleased");
Merlin.Speak("修改成您的语言");
Merlin.Play("Idle1_1");
Merlin.Hide();
Merlin.MoveTo(600,300);
Merlin.Show();
Merlin.Play("Surprised");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read");
Merlin.Speak("修改成您的语言");
Merlin.Play("Read")
Merlin.Play("GestureUp");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Speak("修改成您的语言");
Merlin.Play("DontRecognize");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Speak("修改成您的语言");
Merlin.Play("Greet");
Merlin.Hide();
}
}
//-->
</SCRIPT>
<script>
<!--
chplay()
-->
</SCRIPT>
</body>
 
状态
不接受进一步回复。

正在浏览此帖子的用户

后退
顶部